Sequence keyword is a shortcut to Root Sequences.Global.
Root Sequences.Global has the shortcut keyword "Sequence".
It is a pool container containing all sequences (cuelists) in the show.
Sequence pool item properties[]
- No. : 1 (read-only)
- Name : "Sequ"
- Track : "Off" or "On"
- ReleaseFirststep : "Off" or "On"
- CueZero : "Off" or "On"
- CueZeroExtract : "Off" or "On"
- InputFilter : "None" or filter name
- TimecodeSlot : "Off" or "Link Selected" or timecode slot name
- Info : ""
- ForcedPos.mode : "PT" or "XYZ" or "None"
Cues[]
Children of a sequence pool item are Cues.
Cues have the following properties:
- Number : "1" (read-only),
- MIB : "",
- Trig : "Go",
- TrigTime : "",
- Mode : "Normal",
- Loop : "None",
- Lcount : "Infinite",
- Ltime : "Infinite"
Parts[]
Cues have children Parts, wich have the following properties:
- Name : "Cue 1",
- Delay : "0",
- Fade : "0",
- OutDelay : "InDelay",
- OutFade : "InFade",
- SnapPercent : "0.00%",
- CMDDelay : "0",
- CMD : "",
- AE : "",
- Path : "",
- Info : "",
- I.Delay : "",
- I.Fade : "",
- ForcedPos.mode : ""
- DELAY_DIMMER : ""
- FADE_DIMMER : ""
- DELAY_POSITION : ""
- FADE_POSITION : ""
- DELAY_GOBO : ""
- FADE_GOBO : ""
- DELAY_COLOR : ""
- FADE_COLOR : ""
- DELAY_BEAM : ""
- FADE_BEAM : ""
- DELAY_FOCUS : ""
- FADE_FOCUS : ""
- DELAY_CONTROL : ""
- FADE_CONTROL : ""
- DELAY_SHAPERS : ""
- FADE_SHAPERS : ""
- DELAY_VIDEO : ""
- FADE_VIDEO : ""